Files
Mace-AIO-Discord-Bot---With…/bot/utils/sync_emojis.py
2026-07-16 11:14:48 +05:30

216 lines
9.5 KiB
Python

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"""
Application Emoji Sync Utility
Reads all custom Discord emojis from utils/emoji.py, checks them against
the bot's application emojis, uploads any that are missing, and patches
emoji.py in-place with corrected IDs.
Controlled by EMOJI_SYNC in .env:
EMOJI_SYNC="true" → runs on every startup
EMOJI_SYNC="false" → skipped entirely
If emoji.py is patched (new uploads or ID fixes), the bot automatically
restarts so the fresh IDs are loaded into memory.
Call `run_sync(token)` once inside on_ready.
"""
import os
import re
import sys
import base64
import asyncio
import aiohttp
from colorama import Fore, Style, init
init(autoreset=True)
EMOJI_PY_PATH = os.path.join(os.path.dirname(__file__), "emoji.py")
def _log(level: str, color: str, symbol: str, msg: str) -> None:
print(f"{color}{symbol} {level}:{Style.RESET_ALL} {msg}")
def info(msg): _log("EmojiSync", Fore.CYAN, "", msg)
def success(msg): _log("EmojiSync", Fore.GREEN, "", msg)
def warning(msg): _log("EmojiSync", Fore.YELLOW, "", msg)
def error(msg): _log("EmojiSync", Fore.RED, "", msg)
def system(msg): _log("EmojiSync", Fore.MAGENTA, "", msg)
def _restart() -> None:
"""Replace the current process with a fresh copy of itself."""
system(f"Restarting bot to load updated emoji IDs...")
# Flush stdout so the message is visible before the process is replaced
sys.stdout.flush()
os.execv(sys.executable, [sys.executable] + sys.argv)
async def _fetch_emoji_image(session: aiohttp.ClientSession, emoji_id: str, animated: bool):
ext = "gif" if animated else "webp"
url = f"https://cdn.discordapp.com/emojis/{emoji_id}.{ext}"
try:
async with session.get(url, allow_redirects=True) as r:
if r.status == 200:
return await r.read()
except Exception:
pass
return None
async def run_sync(token: str) -> None:
"""
Async emoji sync. Pass the bot token directly.
Respects the EMOJI_SYNC env var — set to "false" to disable.
Triggers an automatic restart when emoji.py is patched.
"""
# ── Toggle check ──────────────────────────────────────────────────────────
enabled = os.getenv("EMOJI_SYNC", "true").strip().lower()
if enabled != "true":
info(f"Disabled via EMOJI_SYNC={enabled!r} — skipping.")
return
if not token:
warning("No token provided — skipping EmojiSync.")
return
# ── Read emoji.py ─────────────────────────────────────────────────────────
try:
with open(EMOJI_PY_PATH, "r", encoding="utf-8") as f:
content = f.read()
except Exception as err:
error(f"Could not read emoji.py ({err})")
return
matches = set(re.findall(r"<(a?):(\w+):(\d+)>", content))
if not matches:
info("No custom emojis found in emoji.py — nothing to sync.")
return
system(f"Starting Application Emoji Sync — {len(matches)} unique emojis found in emoji.py")
headers = {
"Authorization": f"Bot {token}",
"Content-Type": "application/json",
}
async with aiohttp.ClientSession(headers=headers) as session:
# Fetch bot application ID
async with session.get("https://discord.com/api/v10/users/@me") as r:
if r.status != 200:
error(f"Failed to fetch bot info [HTTP {r.status}]")
return
app_id = (await r.json()).get("id")
# Fetch existing application emojis
async with session.get(f"https://discord.com/api/v10/applications/{app_id}/emojis") as r:
if r.status != 200:
error(f"Failed to fetch application emojis [HTTP {r.status}]")
return
data = await r.json()
app_emojis: list = data.get("items", []) if isinstance(data, dict) else data
info(
f"Found {Fore.YELLOW}{len(matches)}{Style.RESET_ALL} templates "
f"{Fore.LIGHTBLACK_EX}|{Style.RESET_ALL} "
f"Application hosts {Fore.GREEN}{len(app_emojis)}{Style.RESET_ALL} emojis"
)
updated = False
skipped = uploaded = fixed = failed = 0
for animated_str, name, old_id in matches:
animated = animated_str == "a"
existing = (
next((e for e in app_emojis if e["id"] == old_id), None)
or next((e for e in app_emojis if e["name"] == name), None)
)
if existing:
new_id = existing["id"]
if old_id != new_id:
old_str = f"<{animated_str}:{name}:{old_id}>"
new_str = f"<{animated_str}:{existing['name']}:{new_id}>"
content = content.replace(old_str, new_str)
updated = True
fixed += 1
warning(f"Auto-fixing ID: {name} {Fore.LIGHTBLACK_EX}-> {new_id}")
else:
skipped += 1
continue
# Not found — upload it
info(f"Uploading: {name} {Fore.LIGHTBLACK_EX}(not in application emojis)")
image_data = await _fetch_emoji_image(session, old_id, animated)
if not image_data:
error(f"Could not download image for {name} [ID: {old_id}]")
failed += 1
continue
mime = "image/gif" if animated else "image/webp"
b64 = base64.b64encode(image_data).decode("utf-8")
image_uri = f"data:{mime};base64,{b64}"
async with session.post(
f"https://discord.com/api/v10/applications/{app_id}/emojis",
json={"name": name, "image": image_uri},
) as r2:
if r2.status in (200, 201):
new_emoji = await r2.json()
new_id = new_emoji["id"]
old_str = f"<{animated_str}:{name}:{old_id}>"
new_str = f"<{animated_str}:{new_emoji['name']}:{new_id}>"
content = content.replace(old_str, new_str)
app_emojis.append(new_emoji)
updated = True
uploaded += 1
success(f"Uploaded: {name} {Fore.LIGHTBLACK_EX}[saved as ID: {new_id}]")
else:
resp_text = await r2.text()
error(f"Discord rejected {name} -> {resp_text}")
failed += 1
# Small delay to respect Discord rate limits
await asyncio.sleep(0.5)
# ── Write patched emoji.py ────────────────────────────────────────────────
if updated:
try:
with open(EMOJI_PY_PATH, "w", encoding="utf-8") as f:
f.write(content)
success("emoji.py patched in-place to reflect current API state.")
except Exception as err:
error(f"Could not write patched emoji.py ({err})")
updated = False # don't restart if we couldn't save
# ── Summary ───────────────────────────────────────────────────────────────
parts = []
if skipped: parts.append(f"{Fore.GREEN}{skipped} already matching{Style.RESET_ALL}")
if fixed: parts.append(f"{Fore.YELLOW}{fixed} ID mismatches fixed{Style.RESET_ALL}")
if uploaded: parts.append(f"{Fore.CYAN}{uploaded} newly uploaded{Style.RESET_ALL}")
if failed: parts.append(f"{Fore.RED}{failed} failures{Style.RESET_ALL}")
if parts:
system("Sync complete: " + f" {Fore.LIGHTBLACK_EX}|{Style.RESET_ALL} ".join(parts))
else:
system("Sync complete: nothing to do.")
# ── Auto-restart if emoji.py was changed ─────────────────────────────────
if updated:
_restart()