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HexaHost-GameCloud/docs/IMPLEMENTATION_STATUS.md
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HexaHost GameCloud — Implementation Status

Last updated: 2026-06-26

Current phase: Phase 0 — Repository and foundations

Completed

Area Status Notes
Monorepo layout Done pnpm workspace, Turborepo
Go node-agent Done Config, protocol types, health, agent loop stub
Go edge-gateway Stub Disabled by default; Phase 8
Docker Compose dev stack Done PostgreSQL, Redis, MinIO, Mailpit, API, Worker, Web
Environment template Done .env.example
CI pipeline Done Lint, typecheck, tests, Go tests, build
Documentation skeleton Done ADR, architecture, threat model, installation
WHMCS integration layout Placeholder Directory structure and README
Deploy placeholders Done Traefik, Ansible, systemd, Prometheus

In progress / next (Phase 1)

  • User registration, login, sessions
  • Email verification and password reset
  • TOTP 2FA
  • Admin bootstrap CLI
  • Prisma schema and migrations

Abnahmekriterium Phase 0

  • Repository structure and configuration baseline
  • Local infrastructure compose file
  • Node agent builds and tests pass
  • CI workflow defined
  • All services start locally end-to-end (requires docker compose up validation)
  • Full API/Web/Worker feature implementation (Phase 1+)

Known limitations

  • Edge gateway is intentionally not implemented (Join-to-Start is Phase 8).
  • API, Worker, and Web are minimal health-check stubs in Phase 0.
  • Traefik, Ansible, and production compose are documented but not fully implemented.
  • Node agent does not yet connect to the control plane WebSocket.

Test commands

pnpm install
pnpm lint
pnpm typecheck
pnpm test
cd apps/node-agent && make test