WHMCS integration
This directory contains the future WHMCS provisioning and addon modules for HexaHost GameCloud.
Overview
In production billing mode (BILLING_PROVIDER=whmcs), WHMCS is the commercial system of record for customers, orders, invoices, and payments. GameCloud remains the technical system of record for servers, nodes, lifecycle, and usage metrics.
Integration is API-only — no direct cross-database writes.
Directory structure
integrations/whmcs/
README.md # This file
modules/
servers/hexagamecloud/ # Provisioning module (Phase WHMCS-A+)
addons/hexagamecloud/ # Global settings, mappings, reconciliation
tests/
Unit/
Integration/
Contract/
Fixtures/
packaging/
build-package.sh
manifest.json
Modules
Server module (hexagamecloud)
Install path on WHMCS: /modules/servers/hexagamecloud/
Handles per-service lifecycle:
- CreateAccount, Suspend, Unsuspend, Terminate
- Renew, ChangePackage
- Client area status and SSO
- Usage metrics export
Addon module (hexagamecloud)
Install path: /modules/addons/hexagamecloud/
Handles global configuration:
- API credentials and mTLS
- Product / option / addon mappings
- Reconciliation dashboard
- Event polling from GameCloud
Status
Phase 9 (WHMCS Phase A–B + production DNS) — implemented.
Phase D (SSO) — implemented. See docs/integrations/whmcs/sso.md.
Phase E (Sync & Reconciliation) — implemented. See docs/integrations/whmcs/reconciliation.md.
Phase F (Usage Billing) — implemented. See docs/integrations/whmcs/usage-billing.md.
Addon module (Dashboard) — implemented. See docs/integrations/whmcs/addon-module.md.
- Server module:
integrations/whmcs/modules/servers/hexagamecloud/ - Addon module:
integrations/whmcs/modules/addons/hexagamecloud/
Documentation (planned)
docs/integrations/whmcs/installation.mddocs/integrations/whmcs/configuration.mddocs/integrations/whmcs/security.md
Technical module name
Always hexagamecloud — do not rename without a migration plan.