Files
Nexumi/apps/webui/src/components/modules/leveling-form.tsx
TheOnlyMace 7888ccb7e6 Refactor leveling form to use Discord multiplier editor and enhance localization
- Replaced text area inputs for role and channel multipliers with DiscordMultiplierEditor components for improved user experience.
- Updated state management to handle multiplier entries as objects instead of text, enhancing data integrity.
- Enhanced localization messages for multipliers, including error handling and hints for user guidance.
2026-07-22 21:34:29 +02:00

311 lines
13 KiB
TypeScript

'use client';
import type { LevelingConfigDashboard } from '@nexumi/shared';
import { FieldAnchor } from '@/components/layout/field-anchor';
import { useTranslations } from '@/components/locale-provider';
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
import { DiscordChannelMultiSelect, DiscordChannelSelect } from '@/components/ui/discord-channel-select';
import {
DiscordMultiplierEditor,
mapToMultiplierEntries,
multiplierEntriesToMap,
type MultiplierEntry
} from '@/components/ui/discord-multiplier-editor';
import { DiscordRoleMultiSelect } from '@/components/ui/discord-role-select';
import { Input } from '@/components/ui/input';
import { Label } from '@/components/ui/label';
import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from '@/components/ui/select';
import { Switch } from '@/components/ui/switch';
import { Textarea } from '@/components/ui/textarea';
import type { SettingsSaveResult } from '@/components/settings/settings-form';
import { SettingsForm } from '@/components/settings/settings-form';
interface LocalLevelingValue
extends Omit<LevelingConfigDashboard, 'roleMultipliers' | 'channelMultipliers'> {
roleMultiplierEntries: MultiplierEntry[];
channelMultiplierEntries: MultiplierEntry[];
}
function toLocal(config: LevelingConfigDashboard): LocalLevelingValue {
const { roleMultipliers, channelMultipliers, ...rest } = config;
return {
...rest,
roleMultiplierEntries: mapToMultiplierEntries(roleMultipliers),
channelMultiplierEntries: mapToMultiplierEntries(channelMultipliers)
};
}
async function saveLeveling(guildId: string, value: LocalLevelingValue, t: (key: string) => string): Promise<SettingsSaveResult> {
const roleMultipliers = multiplierEntriesToMap(value.roleMultiplierEntries);
if (roleMultipliers.error) {
return { ok: false, error: t(`modulePages.leveling.errors.${roleMultipliers.error}`) };
}
const channelMultipliers = multiplierEntriesToMap(value.channelMultiplierEntries);
if (channelMultipliers.error) {
return { ok: false, error: t(`modulePages.leveling.errors.${channelMultipliers.error}`) };
}
const {
roleMultiplierEntries: _roleMultiplierEntries,
channelMultiplierEntries: _channelMultiplierEntries,
...rest
} = value;
const payload: LevelingConfigDashboard = {
...rest,
roleMultipliers: roleMultipliers.value,
channelMultipliers: channelMultipliers.value
};
try {
const response = await fetch(`/api/guilds/${guildId}/leveling`, {
method: 'PATCH',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payload)
});
if (!response.ok) {
const body = (await response.json().catch(() => null)) as { error?: string } | null;
return { ok: false, error: body?.error ?? `Request failed with status ${response.status}` };
}
return { ok: true };
} catch {
return { ok: false, error: 'Network error' };
}
}
interface LevelingFormProps {
guildId: string;
initialValue: LevelingConfigDashboard;
}
export function LevelingForm({ guildId, initialValue }: LevelingFormProps) {
const t = useTranslations();
return (
<SettingsForm<LocalLevelingValue>
initialValue={toLocal(initialValue)}
onSave={(value) => saveLeveling(guildId, value, t)}
>
{({ value, setValue }) => (
<div className="space-y-6">
<Card>
<CardHeader>
<CardTitle>{t('modulePages.leveling.title')}</CardTitle>
<CardDescription>{t('modulePages.leveling.description')}</CardDescription>
</CardHeader>
<CardContent className="space-y-4">
<FieldAnchor id="field-leveling-enabled">
<div className="flex items-center justify-between rounded-md border border-border p-4">
<Label>{t('modulePages.leveling.enabledLabel')}</Label>
<Switch
checked={value.enabled}
onCheckedChange={(checked) => setValue((prev) => ({ ...prev, enabled: checked }))}
/>
</div>
</FieldAnchor>
<div className="grid gap-4 sm:grid-cols-3">
<FieldAnchor id="field-leveling-text-min">
<div className="space-y-2">
<Label>{t('modulePages.leveling.textXpMin')}</Label>
<Input
type="number"
min={1}
value={value.textXpMin}
onChange={(event) => setValue((prev) => ({ ...prev, textXpMin: Number(event.target.value) || 1 }))}
/>
</div>
</FieldAnchor>
<FieldAnchor id="field-leveling-text-max">
<div className="space-y-2">
<Label>{t('modulePages.leveling.textXpMax')}</Label>
<Input
type="number"
min={1}
value={value.textXpMax}
onChange={(event) => setValue((prev) => ({ ...prev, textXpMax: Number(event.target.value) || 1 }))}
/>
</div>
</FieldAnchor>
<FieldAnchor id="field-leveling-cooldown">
<div className="space-y-2">
<Label>{t('modulePages.leveling.textCooldownSeconds')}</Label>
<Input
type="number"
min={1}
value={value.textCooldownSeconds}
onChange={(event) =>
setValue((prev) => ({ ...prev, textCooldownSeconds: Number(event.target.value) || 1 }))
}
/>
</div>
</FieldAnchor>
</div>
<FieldAnchor id="field-leveling-voice">
<div className="space-y-2">
<Label>{t('modulePages.leveling.voiceXpPerMinute')}</Label>
<Input
type="number"
min={0}
className="w-40"
value={value.voiceXpPerMinute}
onChange={(event) =>
setValue((prev) => ({ ...prev, voiceXpPerMinute: Number(event.target.value) || 0 }))
}
/>
</div>
</FieldAnchor>
<FieldAnchor id="field-leveling-no-xp-channels">
<div className="space-y-2">
<Label>{t('modulePages.leveling.noXpChannels')}</Label>
<DiscordChannelMultiSelect
guildId={guildId}
value={value.noXpChannelIds}
onChange={(noXpChannelIds) => setValue((prev) => ({ ...prev, noXpChannelIds }))}
/>
</div>
</FieldAnchor>
<FieldAnchor id="field-leveling-no-xp-roles">
<div className="space-y-2">
<Label>{t('modulePages.leveling.noXpRoles')}</Label>
<DiscordRoleMultiSelect
guildId={guildId}
value={value.noXpRoleIds}
onChange={(noXpRoleIds) => setValue((prev) => ({ ...prev, noXpRoleIds }))}
/>
</div>
</FieldAnchor>
<div className="grid gap-4 sm:grid-cols-2">
<FieldAnchor id="field-leveling-role-multipliers">
<div className="space-y-2">
<Label>{t('modulePages.leveling.roleMultipliers')}</Label>
<DiscordMultiplierEditor
guildId={guildId}
kind="role"
value={value.roleMultiplierEntries}
onChange={(roleMultiplierEntries) => setValue((prev) => ({ ...prev, roleMultiplierEntries }))}
/>
<p className="text-xs text-muted-foreground">{t('modulePages.leveling.multiplierHint')}</p>
</div>
</FieldAnchor>
<FieldAnchor id="field-leveling-channel-multipliers">
<div className="space-y-2">
<Label>{t('modulePages.leveling.channelMultipliers')}</Label>
<DiscordMultiplierEditor
guildId={guildId}
kind="channel"
value={value.channelMultiplierEntries}
onChange={(channelMultiplierEntries) =>
setValue((prev) => ({ ...prev, channelMultiplierEntries }))
}
/>
<p className="text-xs text-muted-foreground">{t('modulePages.leveling.multiplierHint')}</p>
</div>
</FieldAnchor>
</div>
</CardContent>
</Card>
<FieldAnchor id="field-leveling-levelup">
<Card>
<CardHeader>
<CardTitle>{t('modulePages.leveling.levelUpTitle')}</CardTitle>
</CardHeader>
<CardContent className="space-y-4">
<div className="grid gap-4 sm:grid-cols-2">
<div className="space-y-2">
<Label>{t('modulePages.leveling.levelUpMode')}</Label>
<Select
value={value.levelUpMode}
onValueChange={(mode) =>
setValue((prev) => ({ ...prev, levelUpMode: mode as LevelingConfigDashboard['levelUpMode'] }))
}
>
<SelectTrigger>
<SelectValue />
</SelectTrigger>
<SelectContent>
<SelectItem value="CHANNEL">{t('modulePages.leveling.modes.CHANNEL')}</SelectItem>
<SelectItem value="DM">{t('modulePages.leveling.modes.DM')}</SelectItem>
<SelectItem value="OFF">{t('modulePages.leveling.modes.OFF')}</SelectItem>
</SelectContent>
</Select>
</div>
<div className="space-y-2">
<Label>{t('modulePages.leveling.levelUpChannelId')}</Label>
<DiscordChannelSelect
guildId={guildId}
value={value.levelUpChannelId}
onChange={(levelUpChannelId) => setValue((prev) => ({ ...prev, levelUpChannelId }))}
/>
</div>
</div>
<div className="space-y-2">
<Label>{t('modulePages.leveling.levelUpMessage')}</Label>
<Textarea
value={value.levelUpMessage ?? ''}
onChange={(event) => setValue((prev) => ({ ...prev, levelUpMessage: event.target.value || null }))}
placeholder="Congrats {user}, you reached level {level}!"
/>
</div>
<FieldAnchor id="field-leveling-stack">
<div className="flex items-center justify-between rounded-md border border-border p-4">
<Label>{t('modulePages.leveling.stackRewards')}</Label>
<Switch
checked={value.stackRewards}
onCheckedChange={(checked) => setValue((prev) => ({ ...prev, stackRewards: checked }))}
/>
</div>
</FieldAnchor>
</CardContent>
</Card>
</FieldAnchor>
<FieldAnchor id="field-leveling-rank-card">
<Card>
<CardHeader>
<CardTitle>{t('modulePages.leveling.rankCardTitle')}</CardTitle>
</CardHeader>
<CardContent className="grid gap-4 sm:grid-cols-2">
<div className="space-y-2">
<Label>{t('modulePages.leveling.cardAccentColor')}</Label>
<div className="flex items-center gap-2">
<input
type="color"
className="size-9 rounded-md border border-input"
value={value.cardAccentColor}
onChange={(event) => setValue((prev) => ({ ...prev, cardAccentColor: event.target.value }))}
/>
<Input
value={value.cardAccentColor}
onChange={(event) => setValue((prev) => ({ ...prev, cardAccentColor: event.target.value }))}
/>
</div>
</div>
<div className="space-y-2">
<Label>{t('modulePages.leveling.cardBackgroundColor')}</Label>
<div className="flex items-center gap-2">
<input
type="color"
className="size-9 rounded-md border border-input"
value={value.cardBackgroundColor}
onChange={(event) => setValue((prev) => ({ ...prev, cardBackgroundColor: event.target.value }))}
/>
<Input
value={value.cardBackgroundColor}
onChange={(event) => setValue((prev) => ({ ...prev, cardBackgroundColor: event.target.value }))}
/>
</div>
</div>
</CardContent>
</Card>
</FieldAnchor>
</div>
)}
</SettingsForm>
);
}