Enhance bot functionality with new features and improvements

- Updated package dependencies to include `@sentry/node` for error tracking.
- Refactored command routing to incorporate user and guild blacklisting checks, improving command execution safety.
- Enhanced health server metrics to include queue waiting times, providing better insights into system performance.
- Introduced confirmation handling for guild backup commands, streamlining user interactions.
- Improved moderation commands with better error handling and case management, ensuring robust moderation capabilities.
- Added new duration parsing functions to handle timeout durations effectively, enhancing moderation features.
- Updated localization files to reflect new command structures and user guidance improvements.
This commit is contained in:
smueller
2026-07-23 09:53:44 +02:00
parent 4e135bcf43
commit ffaa1e26fd
31 changed files with 1831 additions and 363 deletions

View File

@@ -9,7 +9,15 @@ import { env } from './env.js';
import { logger } from './logger.js';
import { getGuildLocale } from './i18n.js';
import { evaluateCommandGate, type CommandGateReason } from './command-gates.js';
import {
isGuildBlacklisted,
isModuleEnabled,
isUserBlacklisted,
moduleForCommand
} from './module-gates.js';
import { isMaintenanceMode } from './presence.js';
import { recordCommandMetric } from './metrics.js';
import { captureException } from './sentry.js';
import { moderationCommands } from './modules/moderation/commands.js';
import { automodCommands } from './modules/automod/commands.js';
import { welcomeCommands } from './modules/welcome/commands.js';
@@ -116,41 +124,109 @@ function gateMessage(locale: Locale, reason: CommandGateReason, retryAfterSecond
}
export async function routeCommand(interaction: ChatInputCommandInteraction, context: BotContext) {
const started = Date.now();
let ok = true;
const locale = await getGuildLocale(context.prisma, interaction.guildId);
const maintenance = await isMaintenanceMode(context);
const ownerIds = env.OWNER_USER_IDS ?? [];
if (maintenance.enabled && !ownerIds.includes(interaction.user.id)) {
await interaction.reply({
content: maintenance.message?.trim() || t(locale, 'generic.maintenance'),
ephemeral: true
try {
if (await isUserBlacklisted(context.prisma, interaction.user.id)) {
await interaction.reply({
content: t(locale, 'generic.userBlacklisted'),
ephemeral: true
});
return;
}
if (interaction.guildId && (await isGuildBlacklisted(context.prisma, interaction.guildId))) {
await interaction.reply({
content: t(locale, 'generic.guildBlacklisted'),
ephemeral: true
});
return;
}
const maintenance = await isMaintenanceMode(context);
const ownerIds = env.OWNER_USER_IDS ?? [];
if (maintenance.enabled && !ownerIds.includes(interaction.user.id)) {
await interaction.reply({
content: maintenance.message?.trim() || t(locale, 'generic.maintenance'),
ephemeral: true
});
return;
}
const command = map.get(interaction.commandName);
if (!command) {
await interaction.reply({ content: t(locale, 'generic.unknownCommand'), ephemeral: true });
return;
}
const moduleId = moduleForCommand(interaction.commandName);
if (moduleId && interaction.guildId) {
const enabled = await isModuleEnabled(
context.prisma,
context.redis,
interaction.guildId,
moduleId
);
if (!enabled) {
await interaction.reply({
content: t(locale, 'generic.moduleDisabled'),
ephemeral: true
});
return;
}
}
const gate = await evaluateCommandGate(interaction, context);
if (!gate.ok) {
await interaction.reply({
content: gateMessage(locale, gate.reason, gate.retryAfterSeconds),
ephemeral: true
});
return;
}
await command.execute(interaction, context);
} catch (error) {
ok = false;
captureException(error, {
command: interaction.commandName,
guildId: interaction.guildId,
userId: interaction.user.id
});
return;
throw error;
} finally {
await recordCommandMetric(context.redis, {
ok,
durationMs: Date.now() - started
}).catch(() => undefined);
}
const command = map.get(interaction.commandName);
if (!command) {
await interaction.reply({ content: t(locale, 'generic.unknownCommand'), ephemeral: true });
return;
}
const gate = await evaluateCommandGate(interaction, context);
if (!gate.ok) {
await interaction.reply({
content: gateMessage(locale, gate.reason, gate.retryAfterSeconds),
ephemeral: true
});
return;
}
await command.execute(interaction, context);
}
export async function routeContextMenu(
interaction: MessageContextMenuCommandInteraction,
context: BotContext
) {
const command = contextMenuMap.get(interaction.commandName);
const locale = await getGuildLocale(context.prisma, interaction.guildId);
if (await isUserBlacklisted(context.prisma, interaction.user.id)) {
await interaction.reply({
content: t(locale, 'generic.userBlacklisted'),
ephemeral: true
});
return;
}
if (interaction.guildId && (await isGuildBlacklisted(context.prisma, interaction.guildId))) {
await interaction.reply({
content: t(locale, 'generic.guildBlacklisted'),
ephemeral: true
});
return;
}
const command = contextMenuMap.get(interaction.commandName);
if (!command) {
await interaction.reply({ content: t(locale, 'generic.unknownCommand'), ephemeral: true });
return;