Add global command channel rules and enhance command handling

- Introduced global command channel whitelist and blacklist in the GuildSettings model for improved command access control.
- Implemented command gate logic in the command routing to handle channel and role restrictions, providing user feedback for denied commands.
- Enhanced the CommandsManager component to support global rules and channel/role selection, improving the user interface for managing command permissions.
- Updated localization files to include new keys for global command rules and related messages, ensuring clarity in user interactions.
This commit is contained in:
TheOnlyMace
2026-07-22 20:26:40 +02:00
parent 0fb8195236
commit d31660f813
24 changed files with 963 additions and 185 deletions

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import { type NextRequest, NextResponse } from 'next/server';
import { requireGuildAccess, toApiErrorResponse } from '@/lib/auth';
import { listGuildChannelsForDashboard } from '@/lib/discord-guild-resources';
interface RouteParams {
params: Promise<{ guildId: string }>;
}
export async function GET(_request: NextRequest, { params }: RouteParams) {
const { guildId } = await params;
try {
await requireGuildAccess(guildId);
const channels = await listGuildChannelsForDashboard(guildId);
return NextResponse.json(channels);
} catch (error) {
return toApiErrorResponse(error);
}
}

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import { CommandGlobalRulesPatchSchema } from '@nexumi/shared';
import { type NextRequest, NextResponse } from 'next/server';
import { requireGuildAccess, toApiErrorResponse } from '@/lib/auth';
import { writeDashboardAudit } from '@/lib/audit';
import { getCommandGlobalRules, updateCommandGlobalRules } from '@/lib/module-configs/command-global-rules';
import { prisma } from '@/lib/prisma';
interface RouteParams {
params: Promise<{ guildId: string }>;
}
export async function GET(_request: NextRequest, { params }: RouteParams) {
const { guildId } = await params;
try {
await requireGuildAccess(guildId);
const rules = await getCommandGlobalRules(guildId);
return NextResponse.json(rules);
} catch (error) {
return toApiErrorResponse(error);
}
}
export async function PATCH(request: NextRequest, { params }: RouteParams) {
const { guildId } = await params;
try {
const session = await requireGuildAccess(guildId);
const body = await request.json();
const patch = CommandGlobalRulesPatchSchema.parse(body);
const before = await getCommandGlobalRules(guildId);
const after = await updateCommandGlobalRules(guildId, patch);
await writeDashboardAudit(prisma, {
guildId,
actorUserId: session.user.id,
action: 'commands.global.update',
path: `/dashboard/${guildId}/commands`,
before,
after
});
return NextResponse.json(after);
} catch (error) {
return toApiErrorResponse(error);
}
}

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import { type NextRequest, NextResponse } from 'next/server';
import { requireGuildAccess, toApiErrorResponse } from '@/lib/auth';
import { listGuildRolesForDashboard } from '@/lib/discord-guild-resources';
interface RouteParams {
params: Promise<{ guildId: string }>;
}
export async function GET(_request: NextRequest, { params }: RouteParams) {
const { guildId } = await params;
try {
await requireGuildAccess(guildId);
const roles = await listGuildRolesForDashboard(guildId);
return NextResponse.json(roles);
} catch (error) {
return toApiErrorResponse(error);
}
}