Enhance tag management with cooldown feature and related updates

- Added a `cooldownSeconds` field to the `Tag` model, allowing for customizable cooldown periods between tag responses.
- Updated tag command handling to incorporate cooldown logic, preventing spam and improving user experience.
- Enhanced the WebUI to support cooldown configuration for tags, including input validation and localization for cooldown messages.
- Refactored tag-related service functions to manage cooldowns effectively, ensuring accurate tracking and enforcement.
- Improved localization for new cooldown-related messages in both English and German.
This commit is contained in:
TheOnlyMace
2026-07-25 16:50:46 +02:00
parent 5f932f5d63
commit bc4fae5415
21 changed files with 318 additions and 39 deletions

View File

@@ -584,21 +584,22 @@ model SelfRolePanel {
}
model Tag {
id String @id @default(cuid())
guildId String
name String
content String?
embed Json?
components Json?
responseType String @default("TEXT")
triggerWord String?
allowedRoleIds String[] @default([])
id String @id @default(cuid())
guildId String
name String
content String?
embed Json?
components Json?
responseType String @default("TEXT")
triggerWord String?
cooldownSeconds Int @default(15)
allowedRoleIds String[] @default([])
allowedChannelIds String[] @default([])
createdById String
useCount Int @default(0)
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
guild Guild @relation(fields: [guildId], references: [id], onDelete: Cascade)
createdById String
useCount Int @default(0)
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
guild Guild @relation(fields: [guildId], references: [id], onDelete: Cascade)
@@unique([guildId, name])
@@index([guildId])