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TheOnlyMace b4110c3d66
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Update project configuration files, and API routes accordingly. Add SQLite runtime file ignores to .gitignore for better file management.
2026-07-21 17:11:38 +02:00

154 lines
5.3 KiB
Python

# ╔══════════════════════════════════════════════════════════════════╗
# ║ ║
# ║ +-+-+-+-+-+-+-+-+ ║
# ║ |H|e|x|a|H|o|s|t| ║
# ║ +-+-+-+-+-+-+-+-+ ║
# ║ ║
# ║ © 2026 HexaHost — All Rights Reserved ║
# ║ ║
# ║ discord ── https://discord.gg/hexahost ║
# ║ github ── https://github.com/theoneandonlymace ║
# ║ ║
# ╚══════════════════════════════════════════════════════════════════╝
from __future__ import annotations
from typing import Optional
import discord
from discord.ext import commands
from ..chess_game import Chess
from .wordle_buttons import WordInputButton
from ..utils import DiscordColor, DEFAULT_COLOR, BaseView
class ChessInput(discord.ui.Modal, title="Make your move"):
def __init__(self, view: ChessView) -> None:
super().__init__()
self.view = view
self.move_from = discord.ui.TextInput(
label="from coordinate",
style=discord.TextStyle.short,
required=True,
min_length=2,
max_length=2,
)
self.move_to = discord.ui.TextInput(
label="to coordinate",
style=discord.TextStyle.short,
required=True,
min_length=2,
max_length=2,
)
self.add_item(self.move_from)
self.add_item(self.move_to)
async def on_submit(self, interaction: discord.Interaction) -> discord.Message:
game = self.view.game
from_coord = self.move_from.value.strip().lower()
to_coord = self.move_to.value.strip().lower()
uci = from_coord + to_coord
try:
is_valid_uci = game.board.parse_uci(uci)
except ValueError:
is_valid_uci = False
if not is_valid_uci:
return await interaction.response.send_message(
f"Invalid coordinates for move: `{from_coord} -> {to_coord}`",
ephemeral=True,
)
else:
await game.place_move(uci)
if game.board.is_game_over():
self.view.disable_all()
embed = await game.fetch_results()
self.view.stop()
else:
embed = await game.make_embed()
return await interaction.response.edit_message(embed=embed, view=self.view)
class ChessButton(WordInputButton):
view: ChessView
async def callback(self, interaction: discord.Interaction) -> None:
game = self.view.game
if interaction.user not in (game.black, game.white):
return await interaction.response.send_message(
"You are not part of this game!", ephemeral=True
)
else:
if self.label == "Cancel":
self.view.disable_all()
await interaction.message.edit(view=self.view)
await interaction.response.send_message(f"**Game Over!** Cancelled")
return self.view.stop()
else:
if interaction.user != game.turn:
return await interaction.response.send_message(
"It is not your turn yet!", ephemeral=True
)
else:
return await interaction.response.send_modal(ChessInput(self.view))
class ChessView(BaseView):
def __init__(self, game: BetaChess, *, timeout: float) -> None:
super().__init__(timeout=timeout)
self.game = game
inpbutton = ChessButton()
inpbutton.label = "Make your move!"
self.add_item(inpbutton)
self.add_item(ChessButton(cancel_button=True))
class BetaChess(Chess):
"""
Chess(buttons) Game
"""
async def start(
self,
ctx: commands.Context[commands.Bot],
*,
embed_color: DiscordColor = DEFAULT_COLOR,
timeout: Optional[float] = None,
) -> discord.Message:
"""
starts the Chess(buttons) Game
Parameters
----------
ctx : commands.Context
the context of the invokation command
embed_color : DiscordColor, optional
the color of the game embed, by default DEFAULT_COLOR
timeout : Optional[float], optional
the timeout for the view, by default None
Returns
-------
discord.Message
returns the game message
"""
self.embed_color = discord.Color.random()
embed = await self.make_embed()
self.view = ChessView(self, timeout=timeout)
self.message = await ctx.send(embed=embed, view=self.view)
await self.view.wait()
return self.message