Refactor slash command synchronization logic to prevent duplicate commands in Discord. Update environment variables for command sync modes and enhance command clearing functionality. Improve command registration handling in the bot to streamline user experience.
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This commit is contained in:
TheOnlyMace
2026-07-21 22:53:51 +02:00
parent 1da2085087
commit a52d84467d
5 changed files with 130 additions and 90 deletions

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@@ -19,9 +19,9 @@ LAVALINK_PORT=13592
EMOJI_SYNC=false
JISHAKU_ENABLED=false
# Slash (/) command sync — guild sync makes commands appear immediately
SLASH_SYNC_GLOBAL=true
SLASH_SYNC_ALL_GUILDS=true
# Slash (/) command sync — use ONE mode to avoid duplicate commands in Discord
SLASH_SYNC_MODE=global
SLASH_CLEAR_GUILD_COMMANDS=true
# SLASH_GUILD_IDS=
# Traefik (optional override — default in compose: letsencrypt)

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@@ -27,11 +27,12 @@ LAVALINK_PASSWORD="youshallnotpass"
LAVALINK_SECURE="false"
LAVALINK_PORT="13592"
SLASH_SYNC_GLOBAL=true
# Instant / commands in every connected server (set false if you have many guilds and hit rate limits)
SLASH_SYNC_ALL_GUILDS=true
# Or limit instant sync to specific guild IDs (comma-separated). Overrides ALL_GUILDS when set.
SLASH_SYNC_MODE=global
# global = one set worldwide (default, no duplicates)
# guild = instant only in connected servers (set SLASH_GUILD_IDS or rely on all guilds)
# SLASH_GUILD_IDS=
# Clears old per-server copies that caused duplicate /commands in Discord
SLASH_CLEAR_GUILD_COMMANDS=true
# ── API / Dashboard Backend ───────────────────────────────────────────────────
API_ENABLED="false"

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@@ -114,9 +114,11 @@ async def on_ready():
@client.event
async def on_guild_join(guild: discord.Guild):
# Instant slash commands in the new server
# Only guild-mode needs per-server registration; global mode must not
# copy commands into the guild or Discord shows duplicates (/afk twice).
try:
from utils.slash_sync import sync_guild
from utils.slash_sync import _sync_mode, sync_guild
if _sync_mode() == "guild":
synced = await sync_guild(client, guild, copy_global=True)
print(f"◈ Slash sync for new guild {guild.id}: {len(synced)} command(s)")
except Exception as e:

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@@ -303,28 +303,29 @@ class Owner(commands.Cog):
@commands.hybrid_command(name="syncslash", help="Re-register all slash (/) commands with Discord.")
@commands.is_owner()
async def syncslash(self, ctx, scope: str = "all"):
"""Force-sync slash commands. scope: all | global | guild"""
"""Force-sync slash commands. scope: all | global | clear"""
if ctx.interaction:
await ctx.defer(ephemeral=True)
from utils.slash_sync import sync_slash_commands
scope = (scope or "all").lower().strip()
if scope == "global":
result = await sync_slash_commands(self.client, guilds=[], global_sync=True)
elif scope == "guild":
if not ctx.guild:
return await ctx.send("Use this in a server, or pass scope `all` / `global`.")
result = await sync_slash_commands(
self.client, guilds=[ctx.guild], global_sync=False
)
result = await sync_slash_commands(self.client, guilds=list(self.client.guilds), global_sync=True)
elif scope in ("guild", "clear"):
# Clear guild-scoped copies in this server (or all) to remove duplicates
targets = [ctx.guild] if ctx.guild and scope == "clear" else list(self.client.guilds)
if not targets:
return await ctx.send("No guild to clear.")
result = await sync_slash_commands(self.client, guilds=targets, global_sync=(scope != "clear"))
else:
result = await sync_slash_commands(self.client)
guild_n = len(result.get("guilds") or {})
cleared = len(result.get("cleared_guilds") or [])
err_n = len(result.get("errors") or [])
await ctx.send(
f"{TICK} Slash sync done — tree `{result.get('local_tree')}`, "
f"global `{result.get('global')}`, guilds `{guild_n}`, errors `{err_n}`."
f"{TICK} Slash sync done — mode `{result.get('mode')}`, "
f"tree `{result.get('local_tree')}`, global `{result.get('global')}`, "
f"cleared guilds `{cleared}`, errors `{err_n}`."
)

View File

@@ -12,8 +12,12 @@
# ╚══════════════════════════════════════════════════════════════════╝
"""Register slash (/) commands with Discord.
Global sync alone can take up to ~1 hour to appear in clients.
Guild sync makes them available immediately in every server the bot is in.
IMPORTANT: Never register the same commands both globally AND per-guild —
Discord shows them twice in that server (e.g. /afk, /2048 duplicated).
Modes (SLASH_SYNC_MODE):
global — default. Sync once worldwide; clears leftover guild copies.
guild — instant in connected servers only (no global registration).
"""
from __future__ import annotations
@@ -31,19 +35,38 @@ if TYPE_CHECKING:
logger = logging.getLogger("axiom.slash_sync")
# Discord hard limit for top-level application commands (global or per-guild)
MAX_TOP_LEVEL = 100
def _env_bool(key: str, default: bool) -> bool:
raw = os.getenv(key)
if raw is None:
return default
return raw.strip().lower() in ("1", "true", "yes", "on")
def _parse_guild_ids(raw: str | None) -> list[int]:
if not raw:
return []
out: list[int] = []
for part in raw.split(","):
part = part.strip()
if part.isdigit():
out.append(int(part))
return out
return [int(p.strip()) for p in raw.split(",") if p.strip().isdigit()]
def _sync_mode() -> str:
"""
Resolve sync mode.
- SLASH_SYNC_MODE=global|guild
- Legacy: SLASH_SYNC_ALL_GUILDS / SLASH_GUILD_IDS imply guild mode if set true/nonempty
while SLASH_SYNC_GLOBAL=false
"""
mode = (os.getenv("SLASH_SYNC_MODE") or "").strip().lower()
if mode in ("global", "guild"):
return mode
# Legacy env compatibility — prefer no duplicates (global) unless guild-only requested
if _env_bool("SLASH_SYNC_ALL_GUILDS", False) or _parse_guild_ids(os.getenv("SLASH_GUILD_IDS")):
if not _env_bool("SLASH_SYNC_GLOBAL", True):
return "guild"
return "global"
def _tree_command_count(bot: "commands.Bot") -> int:
@@ -51,12 +74,10 @@ def _tree_command_count(bot: "commands.Bot") -> int:
def _prune_tree_to_limit(bot: "commands.Bot", limit: int = MAX_TOP_LEVEL) -> list[str]:
"""Drop excess top-level app commands so Discord accepts the sync."""
commands_list = list(bot.tree.get_commands())
if len(commands_list) <= limit:
return []
# Prefer keeping groups (more coverage) over single commands; drop from the end
singles = [c for c in commands_list if not isinstance(c, app_commands.Group)]
groups = [c for c in commands_list if isinstance(c, app_commands.Group)]
ordered = groups + singles
@@ -68,6 +89,15 @@ def _prune_tree_to_limit(bot: "commands.Bot", limit: int = MAX_TOP_LEVEL) -> lis
return removed
async def clear_guild_commands(
bot: "commands.Bot",
guild: discord.abc.Snowflake,
) -> None:
"""Remove guild-scoped slash commands so only global ones remain (fixes duplicates)."""
bot.tree.clear_commands(guild=guild)
await bot.tree.sync(guild=guild)
async def sync_guild(
bot: "commands.Bot",
guild: discord.abc.Snowflake,
@@ -86,77 +116,51 @@ async def sync_slash_commands(
global_sync: bool = True,
) -> dict:
"""
Sync application commands.
Sync application commands without creating global+guild duplicates.
Env:
SLASH_SYNC_GLOBAL=true|false (default true)
SLASH_GUILD_IDS=id,id (optional; if set, only these guilds get instant sync)
SLASH_SYNC_ALL_GUILDS=true (default true — sync every connected guild for instant /)
SLASH_SYNC_MODE=global|guild (default: global)
SLASH_GUILD_IDS=id,id (optional guild list for guild mode)
SLASH_CLEAR_GUILD_COMMANDS=true (default true in global mode — removes old guild copies)
"""
env_global = os.getenv("SLASH_SYNC_GLOBAL", "true").strip().lower() in ("1", "true", "yes", "on")
do_global = global_sync and env_global
sync_all = os.getenv("SLASH_SYNC_ALL_GUILDS", "true").strip().lower() in ("1", "true", "yes", "on")
mode = _sync_mode()
clear_guild = _env_bool("SLASH_CLEAR_GUILD_COMMANDS", True)
env_guild_ids = _parse_guild_ids(os.getenv("SLASH_GUILD_IDS"))
removed = _prune_tree_to_limit(bot)
if removed:
logger.warning(
"Pruned %s top-level slash command(s) to stay under Discord's %s limit: %s",
len(removed),
MAX_TOP_LEVEL,
", ".join(removed[:20]) + ("" if len(removed) > 20 else ""),
)
print(
f"\033[33m◈ Slash tree pruned by {len(removed)} (Discord max {MAX_TOP_LEVEL} top-level)\033[0m"
)
local_count = _tree_command_count(bot)
result: dict = {
"mode": mode,
"local_tree": local_count,
"global": None,
"guilds": {},
"cleared_guilds": [],
"errors": [],
"pruned": removed,
}
async def _try_sync(label: str, factory):
try:
synced = await factory()
return synced, None
return await factory(), None
except Exception as e:
detail = str(e)
logger.error("%s failed: %s", label, detail)
dropped = []
for cmd in list(bot.tree.get_commands()):
if cmd.name in detail or getattr(cmd, "qualified_name", "") in detail:
bot.tree.remove_command(cmd.name)
dropped.append(cmd.name)
if dropped:
print(f"\033[33m◈ Removed invalid slash cmd(s) after error: {', '.join(dropped)}\033[0m")
try:
synced = await factory()
return synced, None
except Exception as e2:
return None, f"{label}: {e2}"
logger.error("%s failed: %s", label, e)
return None, f"{label}: {e}"
if do_global:
synced, err = await _try_sync("Global slash sync", lambda: bot.tree.sync())
if err:
result["errors"].append(err)
print(f"\033[31m◈ {err}\033[0m")
else:
result["global"] = len(synced or [])
print(f"◈ Slash sync (global): {result['global']} command(s)")
target_guilds: list[discord.abc.Snowflake] = []
# Resolve target guilds (for guild mode or for clearing duplicates)
if guilds is not None:
target_guilds = list(guilds)
elif env_guild_ids:
target_guilds = [discord.Object(id=gid) for gid in env_guild_ids]
elif sync_all:
else:
target_guilds = list(bot.guilds)
if mode == "guild":
# Instant per-server only — do NOT also sync globally (would duplicate)
for guild in target_guilds:
gid = getattr(guild, "id", guild)
@@ -164,6 +168,7 @@ async def sync_slash_commands(
async def _factory():
bot.tree.copy_global_to(guild=g)
return await bot.tree.sync(guild=g)
return _factory
synced, err = await _try_sync(f"Guild {gid} slash sync", _make_factory())
@@ -172,13 +177,44 @@ async def sync_slash_commands(
print(f"\033[31m◈ {err}\033[0m")
else:
result["guilds"][str(gid)] = len(synced or [])
print(f"◈ Slash sync (guild {gid}): {result['guilds'][str(gid)]} command(s) — instant")
print(f"◈ Slash sync (guild {gid}): {result['guilds'][str(gid)]} command(s)")
await asyncio.sleep(0.35)
else:
# Global mode — one registry worldwide
if global_sync:
synced, err = await _try_sync("Global slash sync", lambda: bot.tree.sync())
if err:
result["errors"].append(err)
print(f"\033[31m◈ {err}\033[0m")
else:
result["global"] = len(synced or [])
print(f"◈ Slash sync (global): {result['global']} command(s)")
# Remove guild-scoped copies left from older “sync both” runs
if clear_guild and target_guilds:
for guild in target_guilds:
gid = getattr(guild, "id", guild)
def _make_clear(g=guild):
async def _factory():
await clear_guild_commands(bot, g)
return []
return _factory
_, err = await _try_sync(f"Clear guild {gid} slash cmds", _make_clear())
if err:
result["errors"].append(err)
print(f"\033[31m◈ {err}\033[0m")
else:
result["cleared_guilds"].append(str(gid))
print(f"◈ Cleared guild-scoped slash cmds for {gid} (removes duplicates)")
await asyncio.sleep(0.35)
prefix_count = len(list(bot.commands))
print(
f"Synced Total {prefix_count} Client Commands and "
f"{result.get('global') or local_count} Slash Commands "
+ (f" (guild-synced: {len(result['guilds'])})" if result["guilds"] else "")
f"[mode={mode}]"
)
return result