89 lines
2.3 KiB
TypeScript
89 lines
2.3 KiB
TypeScript
import {
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Body,
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Controller,
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Get,
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HttpCode,
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HttpStatus,
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Param,
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ParseUUIDPipe,
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Post,
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Query,
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UseGuards,
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} from '@nestjs/common';
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import { ApiOperation, ApiResponse, ApiTags } from '@nestjs/swagger';
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import { createServerRequestSchema } from '@hexahost/contracts';
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import { CurrentUser } from '../auth/decorators/current-user.decorator';
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import { SessionGuard } from '../auth/guards/session.guard';
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import { ZodValidationPipe } from '../common/pipes/zod-validation.pipe';
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import { ServersService } from './servers.service';
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@ApiTags('servers')
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@Controller('servers')
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@UseGuards(SessionGuard)
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export class ServersController {
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constructor(private readonly serversService: ServersService) {}
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@Post()
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@HttpCode(HttpStatus.CREATED)
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@ApiOperation({ summary: 'Create a game server' })
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@ApiResponse({ status: 201, description: 'Server created' })
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create(
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@CurrentUser() user: { id: string },
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@Body(new ZodValidationPipe(createServerRequestSchema)) body: unknown,
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) {
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return this.serversService.createServer(
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user.id,
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body as Parameters<ServersService['createServer']>[1],
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);
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}
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@Get()
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@ApiOperation({ summary: 'List owned game servers' })
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list(@CurrentUser() user: { id: string }) {
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return this.serversService.listServers(user.id);
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}
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@Get(':id')
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@ApiOperation({ summary: 'Get a game server by id' })
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get(
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@CurrentUser() user: { id: string },
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@Param('id', ParseUUIDPipe) id: string,
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) {
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return this.serversService.getServer(user.id, id);
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}
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@Post(':id/start')
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@HttpCode(HttpStatus.ACCEPTED)
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@ApiOperation({ summary: 'Start a game server' })
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start(
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@CurrentUser() user: { id: string },
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@Param('id', ParseUUIDPipe) id: string,
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) {
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return this.serversService.startServer(user.id, id);
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}
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@Post(':id/stop')
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@HttpCode(HttpStatus.ACCEPTED)
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@ApiOperation({ summary: 'Stop a game server' })
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stop(
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@CurrentUser() user: { id: string },
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@Param('id', ParseUUIDPipe) id: string,
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) {
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return this.serversService.stopServer(user.id, id);
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}
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@Post(':id/restart')
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@HttpCode(HttpStatus.ACCEPTED)
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@ApiOperation({ summary: 'Restart a game server' })
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restart(
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@CurrentUser() user: { id: string },
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@Param('id', ParseUUIDPipe) id: string,
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@Query('skip') skip?: string,
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) {
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return this.serversService.restartServer(user.id, id, skip === 'true');
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}
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}
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