Files
HexaHost-GameCloud/apps/api/src/servers/servers.controller.ts

167 lines
4.5 KiB
TypeScript

import {
Body,
Controller,
Delete,
Get,
HttpCode,
HttpStatus,
Param,
ParseUUIDPipe,
Patch,
Post,
Query,
UseGuards,
} from '@nestjs/common';
import { ApiOperation, ApiResponse, ApiTags } from '@nestjs/swagger';
import { createServerRequestSchema, updateServerRequestSchema } from '@hexahost/contracts';
import { CurrentUser } from '../auth/decorators/current-user.decorator';
import { SessionGuard } from '../auth/guards/session.guard';
import { ZodValidationPipe } from '../common/pipes/zod-validation.pipe';
import { ServersService } from './servers.service';
import { IdleService } from './idle/idle.service';
@ApiTags('servers')
@Controller('servers')
@UseGuards(SessionGuard)
export class ServersController {
constructor(
private readonly serversService: ServersService,
private readonly idleService: IdleService,
) {}
@Post()
@HttpCode(HttpStatus.CREATED)
@ApiOperation({ summary: 'Create a game server' })
@ApiResponse({ status: 201, description: 'Server created' })
create(
@CurrentUser() user: { id: string },
@Body(new ZodValidationPipe(createServerRequestSchema)) body: unknown,
) {
return this.serversService.createServer(
user.id,
body as Parameters<ServersService['createServer']>[1],
);
}
@Get()
@ApiOperation({ summary: 'List owned game servers' })
list(@CurrentUser() user: { id: string }) {
return this.serversService.listServers(user.id);
}
@Get(':id')
@ApiOperation({ summary: 'Get a game server by id' })
get(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.getServer(user.id, id);
}
@Post(':id/start')
@HttpCode(HttpStatus.ACCEPTED)
@ApiOperation({ summary: 'Start a game server' })
start(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.startServer(user.id, id);
}
@Post(':id/stop')
@HttpCode(HttpStatus.ACCEPTED)
@ApiOperation({ summary: 'Stop a game server' })
stop(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.stopServer(user.id, id);
}
@Post(':id/restart')
@HttpCode(HttpStatus.ACCEPTED)
@ApiOperation({ summary: 'Restart a game server' })
restart(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
@Query('skip') skip?: string,
) {
return this.serversService.restartServer(user.id, id, skip === 'true');
}
@Post(':id/kill')
@HttpCode(HttpStatus.ACCEPTED)
@ApiOperation({ summary: 'Force-kill a running game server' })
kill(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.killServer(user.id, id);
}
@Delete(':id')
@HttpCode(HttpStatus.ACCEPTED)
@ApiOperation({ summary: 'Delete a game server' })
delete(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.deleteServer(user.id, id);
}
@Patch(':id')
@ApiOperation({ summary: 'Update server metadata' })
patch(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
@Body(new ZodValidationPipe(updateServerRequestSchema)) body: unknown,
) {
return this.serversService.updateServer(
user.id,
id,
body as Parameters<ServersService['updateServer']>[2],
);
}
@Get(':id/start-queue')
@ApiOperation({ summary: 'Get start queue status for a server' })
startQueue(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.getStartQueue(user.id, id);
}
@Post(':id/cancel-queue')
@HttpCode(HttpStatus.OK)
@ApiOperation({ summary: 'Cancel a queued server start' })
cancelQueue(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.serversService.cancelQueuedStart(user.id, id);
}
@Get(':id/idle')
@ApiOperation({ summary: 'Get idle shutdown status' })
idleStatus(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.idleService.getIdleStatus(user.id, id);
}
@Post(':id/idle/extend')
@HttpCode(HttpStatus.OK)
@ApiOperation({ summary: 'Extend idle shutdown countdown by 5 minutes' })
extendIdle(
@CurrentUser() user: { id: string },
@Param('id', ParseUUIDPipe) id: string,
) {
return this.idleService.extendIdleCountdown(user.id, id);
}
}