76 lines
3.7 KiB
SQL
76 lines
3.7 KiB
SQL
-- Phase 2: Game server lifecycle and node enrollment
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-- New enums
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DO $$ BEGIN
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CREATE TYPE "ServerEdition" AS ENUM ('JAVA', 'BEDROCK');
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EXCEPTION WHEN duplicate_object THEN NULL;
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END $$;
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DO $$ BEGIN
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CREATE TYPE "SoftwareFamily" AS ENUM ('VANILLA', 'PAPER', 'PURPUR', 'FABRIC', 'FORGE', 'NEOFORGE', 'QUILT', 'BEDROCK_DEDICATED');
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EXCEPTION WHEN duplicate_object THEN NULL;
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END $$;
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DO $$ BEGIN
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CREATE TYPE "AllocationStatus" AS ENUM ('ACTIVE', 'RELEASED');
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EXCEPTION WHEN duplicate_object THEN NULL;
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END $$;
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-- Extend GameNodeStatus
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ALTER TYPE "GameNodeStatus" ADD VALUE IF NOT EXISTS 'UNREACHABLE';
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-- Game servers: add columns
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "edition" "ServerEdition" NOT NULL DEFAULT 'JAVA';
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "softwareFamily" "SoftwareFamily" NOT NULL DEFAULT 'VANILLA';
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "minecraftVersion" TEXT NOT NULL DEFAULT '1.21.1';
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "eulaAccepted" BOOLEAN NOT NULL DEFAULT false;
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "hostPort" INTEGER;
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "containerId" TEXT;
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "dataPath" TEXT;
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ALTER TABLE "game_servers" ADD COLUMN IF NOT EXISTS "ramMb" INTEGER NOT NULL DEFAULT 1024;
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-- Game nodes: enrollment + heartbeat
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ALTER TABLE "game_nodes" ADD COLUMN IF NOT EXISTS "lastHeartbeatAt" TIMESTAMPTZ(3);
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ALTER TABLE "game_nodes" ADD COLUMN IF NOT EXISTS "agentVersion" TEXT;
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ALTER TABLE "game_nodes" ADD COLUMN IF NOT EXISTS "enrollmentTokenHash" TEXT;
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ALTER TABLE "game_nodes" ADD COLUMN IF NOT EXISTS "enrolledAt" TIMESTAMPTZ(3);
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-- State transitions: audit fields
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ALTER TABLE "game_server_state_transitions" ADD COLUMN IF NOT EXISTS "correlationId" TEXT;
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ALTER TABLE "game_server_state_transitions" ADD COLUMN IF NOT EXISTS "actorId" TEXT;
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ALTER TABLE "game_server_state_transitions" ADD COLUMN IF NOT EXISTS "errorCode" TEXT;
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ALTER TABLE "game_server_state_transitions" ADD COLUMN IF NOT EXISTS "errorMessage" TEXT;
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-- Allocations
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CREATE TABLE IF NOT EXISTS "game_server_allocations" (
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"id" TEXT NOT NULL,
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"serverId" TEXT NOT NULL,
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"nodeId" TEXT NOT NULL,
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"hostPort" INTEGER NOT NULL,
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"ramMbReserved" INTEGER NOT NULL,
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"status" "AllocationStatus" NOT NULL DEFAULT 'ACTIVE',
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"createdAt" TIMESTAMPTZ(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
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"updatedAt" TIMESTAMPTZ(3) NOT NULL,
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CONSTRAINT "game_server_allocations_pkey" PRIMARY KEY ("id")
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);
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CREATE UNIQUE INDEX IF NOT EXISTS "game_server_allocations_serverId_key" ON "game_server_allocations"("serverId");
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CREATE UNIQUE INDEX IF NOT EXISTS "game_server_allocations_nodeId_hostPort_key" ON "game_server_allocations"("nodeId", "hostPort");
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CREATE INDEX IF NOT EXISTS "game_server_allocations_nodeId_idx" ON "game_server_allocations"("nodeId");
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DO $$ BEGIN
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ALTER TABLE "game_server_allocations" ADD CONSTRAINT "game_server_allocations_serverId_fkey" FOREIGN KEY ("serverId") REFERENCES "game_servers"("id") ON DELETE CASCADE ON UPDATE CASCADE;
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EXCEPTION WHEN duplicate_object THEN NULL;
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END $$;
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DO $$ BEGIN
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ALTER TABLE "game_server_allocations" ADD CONSTRAINT "game_server_allocations_nodeId_fkey" FOREIGN KEY ("nodeId") REFERENCES "game_nodes"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
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EXCEPTION WHEN duplicate_object THEN NULL;
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END $$;
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-- Free plan seed
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INSERT INTO "plans" ("id", "name", "slug", "description", "isFree", "isActive", "maxRamMb", "maxCpuCores", "maxStorageMb", "createdAt", "updatedAt")
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SELECT gen_random_uuid()::text, 'Free', 'free', 'Free tier with limited resources', true, true, 2048, 1, 5120, NOW(), NOW()
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WHERE NOT EXISTS (SELECT 1 FROM "plans" WHERE "slug" = 'free');
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