# WHMCS integration This directory contains the future WHMCS provisioning and addon modules for HexaHost GameCloud. ## Overview In production billing mode (`BILLING_PROVIDER=whmcs`), WHMCS is the **commercial system of record** for customers, orders, invoices, and payments. GameCloud remains the **technical system of record** for servers, nodes, lifecycle, and usage metrics. Integration is **API-only** — no direct cross-database writes. ## Directory structure ```text integrations/whmcs/ README.md # This file modules/ servers/hexagamecloud/ # Provisioning module (Phase WHMCS-A+) addons/hexagamecloud/ # Global settings, mappings, reconciliation tests/ Unit/ Integration/ Contract/ Fixtures/ packaging/ build-package.sh manifest.json ``` ## Modules ### Server module (`hexagamecloud`) Install path on WHMCS: `/modules/servers/hexagamecloud/` Handles per-service lifecycle: - CreateAccount, Suspend, Unsuspend, Terminate - Renew, ChangePackage - Client area status and SSO - Usage metrics export ### Addon module (`hexagamecloud`) Install path: `/modules/addons/hexagamecloud/` Handles global configuration: - API credentials and mTLS - Product / option / addon mappings - Reconciliation dashboard - Event polling from GameCloud ## Status **Phase 0:** Directory placeholders only. Implementation follows MVP Phase 9 and WHMCS phases A–F documented in the master specification. ## Documentation (planned) - `docs/integrations/whmcs/installation.md` - `docs/integrations/whmcs/configuration.md` - `docs/integrations/whmcs/security.md` ## Technical module name Always `hexagamecloud` — do not rename without a migration plan.