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integrations/whmcs/README.md
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# WHMCS integration
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This directory contains the future WHMCS provisioning and addon modules for HexaHost GameCloud.
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## Overview
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In production billing mode (`BILLING_PROVIDER=whmcs`), WHMCS is the **commercial system of record** for customers, orders, invoices, and payments. GameCloud remains the **technical system of record** for servers, nodes, lifecycle, and usage metrics.
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Integration is **API-only** — no direct cross-database writes.
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## Directory structure
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```text
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integrations/whmcs/
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README.md # This file
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modules/
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servers/hexagamecloud/ # Provisioning module (Phase WHMCS-A+)
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addons/hexagamecloud/ # Global settings, mappings, reconciliation
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tests/
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Unit/
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Integration/
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Contract/
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Fixtures/
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packaging/
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build-package.sh
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manifest.json
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```
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## Modules
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### Server module (`hexagamecloud`)
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Install path on WHMCS: `/modules/servers/hexagamecloud/`
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Handles per-service lifecycle:
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- CreateAccount, Suspend, Unsuspend, Terminate
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- Renew, ChangePackage
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- Client area status and SSO
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- Usage metrics export
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### Addon module (`hexagamecloud`)
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Install path: `/modules/addons/hexagamecloud/`
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Handles global configuration:
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- API credentials and mTLS
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- Product / option / addon mappings
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- Reconciliation dashboard
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- Event polling from GameCloud
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## Status
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**Phase 0:** Directory placeholders only. Implementation follows MVP Phase 9 and WHMCS phases A–F documented in the master specification.
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## Documentation (planned)
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- `docs/integrations/whmcs/installation.md`
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- `docs/integrations/whmcs/configuration.md`
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- `docs/integrations/whmcs/security.md`
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## Technical module name
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Always `hexagamecloud` — do not rename without a migration plan.
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