Enhance API with OIDC support, including login and callback endpoints. Update environment variables for OIDC configuration in .env.example. Add new features to the catalog service for listing software families, Minecraft versions, and deployment regions. Implement server management actions such as kill, delete, and update in the servers module. Integrate feature flags for maintenance mode in server operations. Update pnpm-lock.yaml with new dependencies and versions.
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95
deploy/traefik/dynamic/gamecloud.yml
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95
deploy/traefik/dynamic/gamecloud.yml
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# HexaHost GameCloud — Traefik dynamic configuration
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# Shared middleware and optional file-based routers for the control plane stack.
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# Primary routing is defined via Docker labels in deploy/compose/compose.prod.yml.
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http:
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middlewares:
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gamecloud-redirect-https:
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redirectScheme:
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scheme: https
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permanent: true
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gamecloud-api-headers:
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headers:
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stsSeconds: 31536000
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stsIncludeSubdomains: true
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stsPreload: true
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contentTypeNosniff: true
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frameDeny: true
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referrerPolicy: strict-origin-when-cross-origin
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customRequestHeaders:
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X-Forwarded-Proto: https
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gamecloud-web-headers:
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headers:
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stsSeconds: 31536000
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stsIncludeSubdomains: true
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contentTypeNosniff: true
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frameDeny: true
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referrerPolicy: strict-origin-when-cross-origin
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customRequestHeaders:
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X-Forwarded-Proto: https
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gamecloud-rate-limit:
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rateLimit:
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average: 100
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burst: 200
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period: 1s
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routers:
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# File-provider routers — useful when Traefik runs outside the compose project
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# or when you prefer centralised routing. Disable duplicate Docker labels if you
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# rely exclusively on these definitions.
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gamecloud-api:
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rule: Host(`api.example.net`)
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entryPoints:
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- websecure
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service: gamecloud-api
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middlewares:
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- gamecloud-api-headers
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- gamecloud-rate-limit
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tls:
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certResolver: letsencrypt
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gamecloud-web:
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rule: Host(`panel.example.net`)
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entryPoints:
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- websecure
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service: gamecloud-web
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middlewares:
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- gamecloud-web-headers
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tls:
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certResolver: letsencrypt
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services:
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gamecloud-api:
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loadBalancer:
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servers:
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- url: http://api:3001
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passHostHeader: true
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healthCheck:
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path: /api/v1/health/live
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interval: 15s
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timeout: 5s
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gamecloud-web:
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loadBalancer:
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servers:
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- url: http://web:3000
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passHostHeader: true
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healthCheck:
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path: /de
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interval: 15s
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timeout: 5s
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tls:
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options:
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default:
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minVersion: VersionTLS12
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cipherSuites:
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- TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
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- TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
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- TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
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- TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
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- TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305
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- TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305
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